[Unity]Assetbundle打包MP4,在Android平台上无法正常播放的Bug
2020/09
30
19:09
错误显示:
AndroidVideoMedia::OpenExtractor could not translate archive:/XXX to local file. Make sure file exists, is on disk (not in memory) and not compressed.
原来所有AB包的打包方式:
BuildPipeline.BuildAssetBundles(…, BuildAssetBundleOptions.ChunkBasedCompression);
修改方式为打两次包,含有视频文件的AB包采用
BuildPipeline.BuildAssetBundles(…, BuildAssetBundleOptions. UncompressedAssetBundle );
未含有视频文件的AB包使用
BuildPipeline.BuildAssetBundles(…, BuildAssetBundleOptions.ChunkBasedCompression);
--转载请注明: http://blog.coolcoding.cn/?p=2739