{"id":917,"date":"2020-01-09T16:19:34","date_gmt":"2020-01-09T08:19:34","guid":{"rendered":"http:\/\/blog.coolcoding.cn\/?p=917"},"modified":"2021-01-06T16:07:12","modified_gmt":"2021-01-06T08:07:12","slug":"enlighten%e6%a6%82%e8%bf%b0","status":"publish","type":"post","link":"https:\/\/blog.coolcoding.cn\/?p=917","title":{"rendered":"[Unity]Enlighten\u6982\u8ff0"},"content":{"rendered":"\n<p>Unity \u4e3a precomputing global illumination (\u9884\u8ba1\u7b97GI) \u548c bounced lighting\uff08\u53cd\u5c04\u5149\u7167\uff09\u63d0\u4f9b\u4e86\u4e24\u79cd\u4e0d\u540c\u7684\u6280\u672f\uff1a<strong>Baked Global Illumination\uff08\u70d8\u7119GI\uff09<\/strong> \u548c <strong>Precomputed Realtime Global Illumination\uff08\u9884\u8ba1\u7b97\u5b9e\u65f6GI\uff09<\/strong>\u3002Enlighten \u5149\u7167\u7cfb\u7edf\u4e3a\u8fd9\u4e24\u79cd\u6280\u672f\u90fd\u63d0\u4f9b\u4e86\u89e3\u51b3\u65b9\u6848\u3002<\/p>\n\n\n\n<p>\u901a\u8fc7 Unity \u9876\u90e8\u7684 <strong>Window &gt; Lighting<\/strong> \u6765\u6253\u5f00\u4e0b\u56fe\u8bbe\u7f6e\u3002<\/p>\n\n\n\n<table class=\"wp-block-table has-fixed-layout is-style-stripes\"><thead><tr><th>\u5c5e\u6027<\/th><th>\u4f5c\u7528<\/th><\/tr><\/thead><tbody><tr><td><strong>Realtime Global Illumination\uff08\u5b9e\u65f6\u5168\u5c40\u5149\u7167\uff09<\/strong><\/td><td>\u4f7f Unity \u5b9e\u65f6\u8ba1\u7b97\u548c\u66f4\u65b0\u5149\u7167\u3002\u60f3\u4e86\u89e3\u66f4\u591a\u4fe1\u606f\uff0c\u8bf7\u770b <a href=\"https:\/\/docs.unity3d.com\/2018.1\/Documentation\/Manual\/LightMode-Realtime.html\" target=\"_blank\" rel=\"noreferrer noopener\">Realtime Global Illumination<\/a> \u4e00\u8282\uff0c\u4ee5\u53ca Unity \u6559\u7a0b <a href=\"https:\/\/unity3d.com\/learn\/tutorials\/topics\/graphics\/introduction-precomputed-realtime-gi?playlist=17102\" target=\"_blank\" rel=\"noreferrer noopener\">Precomputed Realtime GI\uff08\u9884\u8ba1\u7b97\u5b9e\u65f6GI\uff09<\/a>\u3002<\/td><\/tr><tr><td><strong>Lighting Mode\uff08\u5149\u7167\u6a21\u5f0f\uff09<\/strong><\/td><td>\u6307\u5b9a\u573a\u666f\u4e2d\u7684\u6df7\u5408\u706f\u5149\u4f7f\u7528\u54ea\u79cd\u5149\u7167\u6a21\u5f0f\u3002\u9009\u9879\u6709\uff1a <a href=\"https:\/\/docs.unity3d.com\/2018.1\/Documentation\/Manual\/LightMode-Mixed-BakedIndirect.html\" target=\"_blank\" rel=\"noreferrer noopener\">Baked Indirect\uff08\u70d8\u7119\u95f4\u63a5\u5149\uff09<\/a>\uff0c<a href=\"https:\/\/docs.unity3d.com\/2018.1\/Documentation\/Manual\/LightMode-Mixed-DistanceShadowmask.html\" target=\"_blank\" rel=\"noreferrer noopener\">Distance Shadowmask\uff08\u8ddd\u79bb\u9634\u5f71\u906e\u7f69\uff09<\/a>\uff0c<a href=\"https:\/\/docs.unity3d.com\/2018.1\/Documentation\/Manual\/LightMode-Mixed-Shadowmask.html\" target=\"_blank\" rel=\"noreferrer noopener\">Shadowmask\uff08\u9634\u5f71\u906e\u7f69\uff09<\/a>\uff0c\u548c <a href=\"https:\/\/docs.unity3d.com\/2018.1\/Documentation\/Manual\/LightMode-Mixed-Subtractive.html\" target=\"_blank\" rel=\"noreferrer noopener\">Subtractive\uff08\u5220\u51cf\u6a21\u5f0f\uff09<\/a>\u3002<\/td><\/tr><tr><td><strong>Lightmapper\uff08\u5149\u7167\u8d34\u56fe\uff09<\/strong><\/td><td>\u6307\u5b9a\u4f7f\u7528\u54ea\u79cd\u5185\u7f6e\u7684\u5149\u7167\u8ba1\u7b97\u8f6f\u4ef6\u6765\u8ba1\u7b97\u573a\u666f\u4e2d\u7684\u5149\u7167\u8d34\u56fe\u3002\u9009\u9879\u6709\uff1a<strong>Progressive\uff08\u6e10\u8fdb\u5f0f\uff09<\/strong>\u548c <strong>Enlighten<\/strong>\u3002\u9ed8\u8ba4\u6a21\u5f0f\u662f<strong>Progressive\uff08\u6e10\u8fdb\u5f0f\uff09<\/strong>\uff1b\u5c06\u8be5\u5c5e\u6027\u8bbe\u7f6e\u4e3a <strong>Enlighten<\/strong> \u5c31\u53ef\u4ee5\u4f7f\u7528\u672c\u8282\u4e2d\u63cf\u8ff0\u7684\u7cfb\u7edf\u3002\u5982\u679c\u4f60\u60f3\u4f7f\u7528 <strong>Progressive\uff08\u6e10\u8fdb\u5f0f\uff09<\/strong>\u7cfb\u7edf\uff0c\u8bf7\u770b <a href=\"https:\/\/www.jianshu.com\/p\/4b5b5409e23e\" target=\"_blank\" rel=\"noreferrer noopener\">Progressive Lightmapper<\/a> \u4e00\u8282\u3002<\/td><\/tr><tr><td><strong>Indirect Resolution\uff08\u95f4\u63a5\u5149\u5206\u8fa8\u7387\uff09<\/strong><\/td><td>\u8be5\u5c5e\u6027\u53ea\u6709\u5f53 <strong>Realtime Global Illumination\uff08\u5b9e\u65f6\u5168\u5c40\u5149\u7167\uff09<\/strong>\u9009\u9879\u5f00\u542f\u540e\u624d\u53ef\u4f7f\u7528\u3002\u4f7f\u7528\u8be5\u5c5e\u6027\u6765\u6307\u5b9a\u95f4\u63a5\u5149\u8ba1\u7b97\u4e2d\u6bcf\u5355\u4f4d\uff08unit\uff09\u7684\u7eb9\u7406\u5143\u7d20\uff08texels \uff09\u6570\u3002\u589e\u52a0\u8be5\u6570\u503c\u5c06\u63d0\u9ad8\u95f4\u63a5\u706f\u5149\u7684\u89c6\u89c9\u8d28\u91cf\uff0c\u4f46\u662f\u540c\u65f6\u4e5f\u589e\u52a0\u4e86\u70d8\u7119\u5149\u7167\u8d34\u56fe\u7684\u65f6\u95f4\u3002\u9ed8\u8ba4\u503c\u662f2\u3002\u60f3\u8981\u4e86\u89e3\u5173\u4e8e\u95f4\u63a5\u5149\u5206\u8fa8\u7387\u7684\u7ec6\u8282\uff0c\u8bf7\u770b <a href=\"https:\/\/unity3d.com\/learn\/tutorials\/topics\/graphics\/realtime-resolution?playlist=17102\" target=\"_blank\" rel=\"noreferrer noopener\">Realtime Resolution<\/a> \u4e00\u8282\u3002<\/td><\/tr><tr><td><strong>Lightmap Resolution\uff08\u5149\u7167\u8d34\u56fe\u5206\u8fa8\u7387\uff09<\/strong><\/td><td>\u6307\u5b9a\u5149\u7167\u8d34\u56fe\u4e2d\u6bcf\u5355\u4f4d\uff08unit\uff09\u7684\u7eb9\u7406\u5143\u7d20\uff08texels \uff09\u6570\u3002\u589e\u52a0\u8be5\u6570\u503c\u5c06\u63d0\u9ad8\u5149\u7167\u8d34\u56fe\u8d28\u91cf\uff0c\u4f46\u662f\u540c\u65f6\u4e5f\u4f1a\u589e\u52a0\u70d8\u7119\u6b21\u6570\u3002\u9ed8\u8ba4\u6570\u503c\u662f40\u3002<\/td><\/tr><tr><td><strong>Lightmap Padding\uff08\u5149\u7167\u8d34\u56fe\u95f4\u9694\uff09<\/strong><\/td><td>\u6307\u5b9a\u70d8\u7119\u8fc7\u7684\u5149\u7167\u8d34\u56fe\u4e2d\u5206\u9694\u7684\u5f62\u72b6\u4e4b\u95f4\u7684\u95f4\u9694\uff08\u6bcf\u5355\u4f4d\u7eb9\u7d20\u6570\uff09\u3002\u9ed8\u8ba4\u503c\u662f2\u3002<strong>\u503c\u8d8a\u5927\u8d8a\u7cbe\u786e\uff0c\u4f46\u662f\u8fc7\u5927\u53ef\u80fd\u4f1a\u9020\u6210\u7a7a\u95f4\u4e0d\u591f\uff1a\u9009\u4e2d\u4e00\u4e2aMeshRender\uff0c\u7136\u540eScaleInLightmap\u4e0a\uff0c\u53ef\u80fd\u4f1a\u63d0\u793a(Object&#8217;s size in lightmap has reached the max atlas size)<\/strong><\/td><\/tr><tr><td><strong>Lightmap Size\uff08\u5149\u7167\u8d34\u56fe\u5c3a\u5bf8\uff09<\/strong><\/td><td>\u5b8c\u6574\u5149\u7167\u8d34\u56fe\u7eb9\u7406\u7684\u5c3a\u5bf8\uff08\u5355\u4f4d\uff1a\u50cf\u7d20\uff09\uff0c\u5408\u5e76\u4e86\u5404\u4e2a\u5bf9\u8c61\u7eb9\u7406\u7684\u5206\u9694\u533a\u57df\u3002\u9ed8\u8ba4\u503c\u662f1024\u3002<\/td><\/tr><tr><td><strong>Compress Lightmaps\uff08\u538b\u7f29\u5149\u7167\u8d34\u56fe\uff09<\/strong><\/td><td>\u538b\u7f29\u5149\u7167\u8d34\u56fe\uff0c\u4e8e\u662f\u53ea\u9700\u8981\u66f4\u5c11\u7684\u5b58\u50a8\u7a7a\u95f4\u3002\u7136\u800c\uff0c\u538b\u7f29\u5904\u7406\u4f1a\u5728\u7eb9\u7406\u4e0a\u4ea7\u751f\u4e0d\u60f3\u8981\u7684\u89c6\u89c9\u6548\u679c\u3002\u8be5\u5c5e\u6027\u9ed8\u8ba4\u88ab\u52fe\u9009\u3002<\/td><\/tr><tr><td><strong>Ambient Occlusion\uff08\u73af\u5883\u5149\u906e\u853d\uff09<\/strong><\/td><td>\u6253\u5f00\u4e00\u7ec4\u8bbe\u7f6e\uff0c\u8ba9\u4f60\u80fd\u591f\u63a7\u5236\u73af\u5883\u5149\u906e\u853d\u4e2d\u7684\u76f8\u5bf9\u8868\u9762\u4eae\u5ea6\u3002\u8f83\u9ad8\u7684\u503c\u8868\u793a\u88ab\u906e\u6321\u7684\u533a\u57df\u548c\u5b8c\u5168\u88ab\u7167\u4eae\u7684\u533a\u57df\u4e4b\u95f4\u6709\u8f83\u5927\u7684\u5bf9\u6bd4\u3002\u8fd9\u53ea\u9002\u7528\u4e8e\u7531GI\u7cfb\u7edf\u8ba1\u7b97\u7684\u95f4\u63a5\u7167\u660e\u3002\u6b64\u5c5e\u6027\u9ed8\u8ba4\u88ab\u52fe\u9009\u3002<\/td><\/tr><tr><td>Max Distance\uff08\u6700\u5927\u8ddd\u79bb\uff09<\/td><td>\u8bbe\u7f6e\u4e00\u4e2a\u6570\u503c\u6765\u63a7\u5236\u5149\u7167\u7cfb\u7edf\u6295\u5c04\u5149\u7ebf\u7684\u8ddd\u79bb\uff0c\u4ee5\u51b3\u5b9a\u662f\u5426\u5bf9\u7269\u4f53\u4f7f\u7528\u906e\u853d\u3002<\/td><\/tr><tr><td>Indirect Contribution\uff08\u95f4\u63a5\u5149\u8d21\u732e\uff09<\/td><td>\u4f7f\u7528\u6ed1\u52a8\u6761\u6765\u8c03\u8282\u6700\u7ec8\u5149\u7167\u8d34\u56fe\u4e2d<strong>\u95f4\u63a5\u5149<\/strong>\uff08\u6bd4\u5982\uff1a\u73af\u5883\u5149\uff0c\u6216\u8005\u53cd\u5c04\u5149\u3001\u6765\u81ea\u81ea\u53d1\u5149\u7269\u4f53\u7684\u706f\u5149\uff09\u7684\u4eae\u5ea6\u3002\u8303\u56f4\u662f0\u523010\uff0c\u9ed8\u8ba4\u503c\u662f1\u3002\u6570\u503c\u5c0f\u4e8e1\u5c06\u51cf\u5c11\u4eae\u5ea6\uff0c\u6570\u503c\u5927\u4e8e1\u5c06\u589e\u52a0\u4eae\u5ea6\u3002<\/td><\/tr><tr><td>Direct Contribution\uff08\u76f4\u63a5\u5149\u8d21\u732e\uff09<\/td><td>\u4f7f\u7528\u6ed1\u52a8\u6761\u6765\u8c03\u8282<strong>\u76f4\u63a5\u5149<\/strong>\u7684\u4eae\u5ea6\u3002\u8303\u56f4\u662f0\u523010\uff0c\u9ed8\u8ba4\u503c\u662f0\u3002\u6570\u503c\u8d8a\u5927\uff0c\u5e94\u7528\u4e8e\u76f4\u63a5\u5149\u7167\u7684\u5bf9\u6bd4\u8d8a\u9ad8\u3002<\/td><\/tr><tr><td><strong>Final Gather\uff08\u6700\u7ec8\u6536\u96c6\u5668\uff09<\/strong><\/td><td>\u5f00\u542f\u8be5\u9009\u9879\uff0cUnity \u5c06\u5728 GI \u8ba1\u7b97\u4e2d\u4ee5\u70d8\u7119\u5149\u7167\u8d34\u56fe\u7684\u5206\u8fa8\u7387\u8ba1\u7b97\u6700\u7ec8\u7684\u706f\u5149\u53cd\u5c04\u3002\u8fd9\u5c06\u63d0\u5347\u5149\u7167\u8d34\u56fe\u7684\u89c6\u89c9\u8d28\u91cf\uff0c\u4f46\u662f\u4f1a\u589e\u52a0\u989d\u5916\u7684\u70d8\u7119\u65f6\u95f4\u3002<\/td><\/tr><tr><td>Ray Count\uff08\u5c04\u7ebf\u6570\u91cf\uff09<\/td><td>\u5b9a\u4e49\u53d1\u5c04\u81ea\u6bcf\u4e2a Final Gather\uff08\u6700\u7ec8\u6536\u96c6\u5668\uff09\u7684\u5c04\u7ebf\u6570\u91cf\uff0c\u9ed8\u8ba4\u503c\u662f 256\u3002<\/td><\/tr><tr><td>Denoising\uff08\u53bb\u566a\uff09<\/td><td>\u5bf9<strong>Final Gather\uff08\u6700\u7ec8\u6536\u96c6\u5668\uff09<\/strong>\u7684\u8f93\u51fa\u65bd\u52a0\u4e00\u4e2a\u53bb\u566a\u8fc7\u6ee4\u3002\u8be5\u5c5e\u6027\u9ed8\u8ba4\u88ab\u52fe\u9009\u3002<\/td><\/tr><tr><td><strong>Directional Mode\uff08\u5e73\u884c\u6a21\u5f0f\uff09<\/strong><\/td><td>\u4f60\u80fd\u591f\u8bbe\u7f6e\u5149\u7167\u8d34\u56fe\uff0c\u6765\u5b58\u50a8\u5173\u4e8e\u6e38\u620f\u5bf9\u8c61\u7684\u8868\u9762\u4e0a\u7684\u6bcf\u4e00\u70b9\u7684\u4e3b\u8981\u63a5\u6536\u5149\u7684\u4fe1\u606f\u3002\u66f4\u591a\u7ec6\u8282\u8bf7\u770b <a href=\"https:\/\/docs.unity3d.com\/Manual\/LightmappingDirectional.html\" target=\"_blank\" rel=\"noreferrer noopener\">Directional Lightmapping<\/a> \u4e00\u8282\u3002\u9ed8\u8ba4\u6a21\u5f0f\u662f <strong>Directional<\/strong>\u3002<\/td><\/tr><tr><td>Directional\uff08\u5e73\u884c\uff09<\/td><td>\u5728\u8be5\u6a21\u5f0f\u4e0b\uff0cUnity \u751f\u6210\u4e00\u5f20\u4e8c\u7ea7\uff08\u6b21\u7ea7\uff09\u5149\u7167\u8d34\u56fe\u6765\u5b58\u50a8\u63a5\u6536\u5149\u7684\u4e3b\u8981\u65b9\u5411\u3002\u8be5\u6a21\u5f0f\u5141\u8bb8\u4f7f\u7528\u6f2b\u53cd\u5c04\u6cd5\u7ebf\u8d34\u56fe\u6750\u8d28\uff0c\u4ee5\u80fd\u591f\u4e0eGI\u7cfb\u7edf\u4e00\u8d77\u5de5\u4f5c\u3002\u4e3a\u4e86\u83b7\u53d6\u989d\u5916\u7684\u5149\u7167\u8d34\u56fe\u6570\u636e\uff0c\u8be5\u6a21\u5f0f\u9700\u8981\u5927\u7ea6\u4e24\u500d\u7684\u5b58\u50a8\u7a7a\u95f4\u3002Unity \u4e0d\u80fd\u5728 SM2.0 \u7684\u786c\u4ef6\u4e0a\u6216\u8005\u4f7f\u7528\u4e86 GLES2.0 \u65f6\u89e3\u7801\uff0c\u6b64\u65f6\u4f1a\u9000\u56de\u5230  non-directional\uff08\u975e\u5e73\u884c\uff09\u5149\u7167\u8d34\u56fe\u6a21\u5f0f\u3002<\/td><\/tr><tr><td>Non-directional\uff08\u975e\u5e73\u884c\uff09<\/td><td>\u5728\u8be5\u6a21\u5f0f\u4e0b\uff0cUnity \u4e0d\u4f1a\u751f\u6210\u4e00\u5f20\u4e8c\u7ea7\uff08\u6b21\u7ea7\uff09\u5149\u7167\u8d34\u56fe\uff0c\u53d6\u800c\u4ee3\u4e4b\u7684\u662f\u5c06\u6240\u6709\u5149\u7167\u4fe1\u606f\u5b58\u50a8\u5230\u76f8\u540c\u7684\u7a7a\u95f4\u4e2d\u3002<\/td><\/tr><tr><td><strong>Indirect Intensity\uff08\u95f4\u63a5\u5149\u5f3a\u5ea6\uff09<\/strong><\/td><td>\u63a7\u5236 Unity \u5b58\u50a8\u5728 real-time\uff08\u5b9e\u65f6\uff09\u548c baked\uff08\u70d8\u7119\uff09\u5149\u7167\u8d34\u56fe\u4e2d\u7684\u95f4\u63a5\u5149\u7684\u4eae\u5ea6\uff0c\u8303\u56f4\u662f0\u52305\u3002\u6570\u503c\u5927\u4e8e1\u5c06\u589e\u52a0\u95f4\u63a5\u5149\u7684\u4eae\u5ea6\uff0c\u6570\u503c\u5c0f\u4e8e1\u5c06\u51cf\u5c11\u95f4\u63a5\u5149\u7684\u4eae\u5ea6\u3002\u9ed8\u8ba4\u503c\u662f1\u3002<\/td><\/tr><tr><td><strong>Albedo Boost\uff08\u53cd\u7167\u7387\u589e\u5f3a\uff09<\/strong><\/td><td>\u901a\u8fc7\u589e\u5f3a\u573a\u666f\u4e2d\u6750\u8d28\u7684\u53cd\u7167\u7387\uff0c\u6765\u63a7\u5236\u8868\u9762\u4e4b\u95f4\u53cd\u5c04\u5149\u7684\u6570\u91cf\uff0c\u8303\u56f4\u662f1\u523010\u3002\u589e\u52a0\u8be5\u503c\u540e\uff0c\u5728\u8ba1\u7b97\u95f4\u63a5\u5149\u7167\u65f6\uff0c\u53cd\u7167\u7387\u503c\u5c06\u8d8b\u8fd1\u4e0e\u767d\u8272\u3002\u9ed8\u8ba4\u503c\u662f1\uff0c\u662f\u6807\u51c6\u7684\u7269\u7406\u6027\u8d28\u3002<\/td><\/tr><tr><td><strong>Lightmap Parameters\uff08\u5149\u7167\u8d34\u56fe\u53c2\u6570\uff09<\/strong><\/td><td>Unity \u4f7f\u7528\u4e86\u4e00\u7cfb\u5217\u7efc\u5408\u53c2\u6570\u7528\u4e8e\u5149\u7167\u8d34\u56fe\uff0c\u800c\u4e0d\u4ec5\u4ec5\u662f Lighting \u7a97\u53e3\u4e2d\u7684\u5c5e\u6027\u3002\u8be5\u5c5e\u6027\u4e2d\u9884\u8bbe\u4e86\u4e00\u4e9b\u53ef\u7528\u7684\u9ed8\u8ba4\u914d\u7f6e\uff0c\u5f53\u7136\u4f60\u4e5f\u53ef\u4ee5\u4f7f\u7528 <strong>Create New<\/strong> \u9009\u9879\u6765\u521b\u5efa\u4f60\u81ea\u5df1\u7684\u5149\u7167\u8d34\u56fe\u53c2\u6570\u6587\u4ef6\u3002\u9ed8\u8ba4\u9009\u9879\u662f <strong>Default-Medium<\/strong>\u3002<\/td><\/tr><\/tbody><\/table>\n\n\n\n<p class=\"has-text-color has-luminous-vivid-orange-color\"><strong>\u5982\u679c\u6a21\u578b\u5bfc\u5165\u65f6\u6ca1\u6709\u52fe\u9009\u201cGenerate Lightmap UVS&#8221;\uff0c\u5219\u4f1a\u62a5\u8b66\uff1a<br>This Gameobject Has overlapping UVS \uff08\u590d\u7528\u4e86\u7b2c1\u5957UV\uff1f\uff09\uff0cplease enable &#8216; Generate Lightmap UVS &#8216; on the Asset or fix in you modelling package.<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"727\" height=\"585\" src=\"http:\/\/blog.coolcoding.cn\/wp-content\/uploads\/2020\/01\/image-1.png\" alt=\"\" class=\"wp-image-923\" srcset=\"https:\/\/blog.coolcoding.cn\/wp-content\/uploads\/2020\/01\/image-1.png 727w, https:\/\/blog.coolcoding.cn\/wp-content\/uploads\/2020\/01\/image-1-300x241.png 300w, https:\/\/blog.coolcoding.cn\/wp-content\/uploads\/2020\/01\/image-1-62x50.png 62w\" sizes=\"(max-width: 727px) 100vw, 727px\" \/><figcaption>\u5982\u679c\u4e0d\u52fe2UV\uff0c\u5219\u70d8\u7119\u51fa\u6765\u53ef\u80fd\u662f\u8fd9\u4e2a\u6837\u5b50\u7684<\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Unity \u4e3a precomputing global illumination (\u9884\u8ba1\u7b97GI) \u548c boun [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[],"_links":{"self":[{"href":"https:\/\/blog.coolcoding.cn\/index.php?rest_route=\/wp\/v2\/posts\/917"}],"collection":[{"href":"https:\/\/blog.coolcoding.cn\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.coolcoding.cn\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.coolcoding.cn\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.coolcoding.cn\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=917"}],"version-history":[{"count":7,"href":"https:\/\/blog.coolcoding.cn\/index.php?rest_route=\/wp\/v2\/posts\/917\/revisions"}],"predecessor-version":[{"id":946,"href":"https:\/\/blog.coolcoding.cn\/index.php?rest_route=\/wp\/v2\/posts\/917\/revisions\/946"}],"wp:attachment":[{"href":"https:\/\/blog.coolcoding.cn\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=917"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.coolcoding.cn\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=917"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.coolcoding.cn\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=917"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}