[Unity]禁用Unity-Lighting中的Auto Generate选项
2020/01
11
00:01
以Unity2018.4为例,每次新建场景,这个Auto Generate总是勾着的
Unity后台的自动烘焙线程就一直在进行,然后电脑就卡卡卡,这真是一个悲(失)伤(败)的设计
如何禁用这个功能(勾)呢?把这段代码放进工程就OK了:
using UnityEditor;
using UnityEditor.SceneManagement;
using UnityEngine.SceneManagement;
[InitializeOnLoad]
public static class EditorDisableAutoGenerateLighting
{
static EditorDisableAutoGenerateLighting()
{
EditorSceneManager.sceneOpened += OnSceneOpend;
EditorSceneManager.newSceneCreated += OnSceneNewCreate;
}
private static void DisableAutoGenerateLighting()
{
Lightmapping.giWorkflowMode = Lightmapping.GIWorkflowMode.OnDemand;
}
public static void OnSceneOpend(Scene scene, OpenSceneMode mode)
{
DisableAutoGenerateLighting();
}
public static void OnSceneNewCreate(Scene scene, NewSceneSetup setup, NewSceneMode mode)
{
DisableAutoGenerateLighting();
}
}
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Post Link: [Unity]禁用Unity-Lighting中的Auto Generate选项
Post Link: [Unity]禁用Unity-Lighting中的Auto Generate选项