Unity URP PostEffect (Volume) 坑点
2024/08
21
15:08
如果一个Camera节点设置了Environment/Volumes/Volume Mask 属性
那么,引Camera节点的GameObject的Layer必须有和VolumeMask相同
否则此Camera挂载的Volume将不生效。
具体源代码还未深入查看…
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Post Link: Unity URP PostEffect (Volume) 坑点